Weapon ProficienciesFrom HoloMudROTJ mud has several different weapon types. You can use any type of weapon that you want. Blaster and ranged weapons allow you to attack flying targets, while melee and lightsabers do not. Overall, there is no difference between level 100 proficiencies. Proficiencies are your abilities to fight with certain types of weapons. You basically start out terrible at all types of fighting, although some races get bonuses to certain proficiencies. You can train in any proficiency -- which costs experience -- to improve your ability. Improved ability means you will hit harder and miss less with a weapon of that proficiency. Classes do not affect proficiency training, but classes can allow you to get the ability to multiwield earlier. Also, certain classes train certain proficiencies cheaper, which means you'll spend less experience on each level. Please note that your proficiency level is essentially capped by your player level. Simply put, a level 5 player with 100 lightsaber proficiency will not hit as hard or as often as a level 100 player with 100 lightsaber proficiency and identical weapons. You can train proficiencies by attacking the training dummy in guilds. The more you improve, the more it will cost you to keep improving, but the results are most definitely worth it. Certain attribute stats help add to your combat damage. The table below summarizes each proficiency.
Hand to HandStrength and Dexterity. No weapons, hands and feet only BlasterDexterity Blasters and Laser weapons Ranged WeaponsDexterity Pulse rifles, bowcasters, slugthrowers, etc DaggersDexterity and Strength knives, blades, etc MeleeDexterity and Strength force pikes, clubs, batons, etc LightsabersDexterity and Wisdom all kinds of lightsabers Force CombatIntelligence and Wisdom Kaiburr Crystals |
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