Hope you and your families have a happy Thanksgiving! Travel safe…and then come enjoy some fun holiday BONUSES with us!
The witches’ brew is ready in the Halloween zone! Come have a sip to boost your damage output and stick around to run amok with some bonuses running through tomorrow night.
RotJ will be moving to an upgraded server between the hours 2AM and 8AM MST on May 10th. The outage should only last about 30 minutes but should the game not immediately come back up, it could be down longer, as it’s likely most of us with access to the magic on button will be sleeping.
It should be noted that our physical IP address (18.104.22.168) will be changing with this move but the rotjmud.org:9400 address for connecting will still work.
Maybe we’ll put on some bonuses after the move, thanks for playing,
A big shout out to Foosha for building our newest large zone addition, the Imperial planet of Scarif. Scarif, you may recall, is the tropical home of the Death Star plans a daring group of rebels attempt to steal in the movie Rogue One. Foosha’s Scarif brings you in at the climatic high point of the battle with the Rebel fleet engaging Imperial Star Destroyers and desperately trying to bring down the planet shield gate as heroes on the ground battle to get their hands on those plans. Most of the big names from the Rogue One movie can be found scattered around Scarif, if only you can bring down that shield gate!
With both space and ground combat in the high level 80-100 range and a brand new autoquest, Scarif is an exciting addition for high level players. Go check it out,
Hyperspace Jump 909.
Congratulations to our newest immortal Croop, who joins the RotJ leadership ranks this month. Croop’s first contribution to Revenge of the Jedi is the new planet, Aaris III, a massive 759 room zone that he has worked on for a long time.
Aaris III was a jungle world planet planet located in the Outer Rim Territories and the home world of a reptilian society that flourished several thousand years ago. The civilization was destroyed by a relic that may still exist. The Aaris cities have fallen into ruin, mostly reclaimed by the jungle. At least one science team (led by Doctor Lancer Brunou) has been sent to investigate the ruins of Aaris III and the planet has become a point of contention between the Empire and the New Republic.
Croop’s Aaris III will allow you to investigate the planet yourselves, learn the fate of the Aaris people and no doubt, run across other investigative teams. Having looked over the zone myself, there is some fantastic trigger work on the rooms, mobs and objects making this place a lot of fun. So, if your looking for something new in the level range of 30-80, check it out.
Hyperspace Jump 202
With Star Wars Episode VII approaching, we are quite excited and ready to have some fun. We’ve kicked that off with a host of game play updates! As is usually the case when rolling out big updates, we took the opportunity to revamp our player and object files while we were in the code, which should make it easier for future enhancements to the game. So….are you ready to start a fresh adventure?
In addition to the approaching movie, December 12th marks Revenge of the Jedi’s 20th Anniversary. That’s right, we opened our digital doors way back in 1995. Here’s a list of some of the events and new features you can see in the game.
With this new autoquest, Raistlin is also holding a Quest of sorts. The first three non-immortal players to finish Cline’s Heir will receive a reward at a time of his choosing. As we just purged, this could take a bit of time to complete. We are trusting that our immortal staff will not divulge any hints about how to start or complete this quest.
Nearing the end of September I thought I would once again fill you in on some of the game updates over the last couple months. We’ve had a slight resurgence in coder support, which is always nice and so have been seeing both code and world building efforts making their way into the game. Some of these changes have been live for a month or two now, while others were surprisingly finished a few hours ago. Some of us like to surprise. Also, remember next month is Halloween and you can expect the annual festivities to commence in a few weeks and after that we’ll have our 20th Anniversary coming a week before the release of Episode VII. Like normal I also want to point you to our facebook page should you want to keep current with game. Now, on with the update!
Many of you probably remember we used to have a Java script Mud client for playing the game on our previous website. That client went belly-up when the Java became outdated and the original source code was not to be found. Since then we’ve researched Flash, PHP, Java and all sorts of mud clients. They all have had problems. In the end, a simple solution was found and I’m happy to say an online client to Revenge of the Jedi is now available. Just click the Play Now button in the Menu!
Once every year or so I take it upon myself to begin planned monthly or quarterly updates and then do nothing following that first update for over a year. I might as well call it a yearly update, but here we go, once again I’ll be attempting at least a quarterly update…if there is something worth talking about! The changes to Revenge of the Jedi MUD over the last several months are listed below. Also, I’d like to note our facebook page should be your first stopping point for keeping up with game events. It’s our primary home these days.